GC-proof resource classes
ZombineDev via Digitalmars-d
digitalmars-d at puremagic.com
Sun Aug 30 10:00:22 PDT 2015
On Saturday, 29 August 2015 at 13:14:26 UTC, ponce wrote:
>
> ----------------
>
> ensureNotInGC() is implemented like this:
>
> ----------------
>
> void ensureNotInGC(string resourceName) nothrow
> {
> debug
> {
> import core.exception;
> try
> {
> import core.memory;
> void* p = GC.malloc(1); // not ideal since it
> allocates
> return;
> }
> catch(InvalidMemoryOperationError e)
> {
> import core.stdc.stdio;
> fprintf(stderr, "Error: clean-up of %s incorrectly
> depends on destructors called by the GC.\n", resourceName.ptr);
> assert(false); // crash
> }
> }
> }
>
> --------------
>
>...
BTW, you can use GC.free, instead of GC.malloc, with any non-zero
invalid memory address, for example:
http://dpaste.dzfl.pl/af0dc9aaa29d
A more robust solution would be to check if the gcx.running flag
is raised, or if the GC lock is taken, like this:
https://gist.github.com/ZombineDev/14076777dff7d879d659, however
this is not currently possible, because the _gc variable in
gc.proxy is private and by default gc.proxy is not part of the
include files.
Since it's really straightforward to expose the information to
the user, I think this would an easy enhancement.
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