H1 2015 - C++ integration
Paolo Invernizzi via Digitalmars-d
digitalmars-d at puremagic.com
Sat Feb 14 09:37:44 PST 2015
On Saturday, 14 February 2015 at 17:24:51 UTC, Guillaume Chatelet
wrote:
> I did a few tests. Using a class doesn't work because of the
> added vptr.
> The data would be managed at the same time on the D and the C++
> side.
>
> Structs work however because we can add something like this :
>
> struct std_string {
> void[8] _ = void; // to match sizeof(std::string) and pad the
> object correctly.
> }
>
> The padding will be left untouched on the D side because of
> void initializer and will be managed entirely on the C++ side.
>
> Using a class crashes (C++ and D step on each others toes).
>
> Structs work expect for :
> - name mangling on linux (bug reported in my first message)
> - name mangling on Windows at least (name would be mangled as a
> struct instead of class)
> - disabled default constructor.
>
> Mangling on Linux is fixable as well as default construction :
> we can provide a special function that would create a new
> instance.
>
> But for the windows name mangling, I don't see a way out in the
> language as it is right now.
>
> Any ideas ?
I'm also using pragma(mangle) and struct with a fake virtual
table...
;-(
I think that another problem is that, if you use a class in D
instead of a struct, it's a mess with C++ functions taking a
reference:
D - class vector .....
C++ - foo(const vector& a) ...
C++ - foo(const vector* a) ...
How do we specify the right mangling for the reference?
---
/P
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