Where will D sit in the web service space?
Paulo Pinto via Digitalmars-d
digitalmars-d at puremagic.com
Thu Jul 16 04:00:18 PDT 2015
On Thursday, 16 July 2015 at 10:50:02 UTC, Ola Fosheim Grøstad
wrote:
> On Thursday, 16 July 2015 at 10:29:54 UTC, Kagamin wrote:
>> Maybe I didn't understand it well? And what missed frames have
>> to do with audio workstations and photo editors?
>
> Real time audio workstations are very sensitive to missed
> audio-frames, much more so than any other desktop-application I
> can think of. They are used for live performances.
>
> Next gen photo/video-editors require easy CPU/GPU integration.
> Excellent Vulcan-support might become a key feature there.
>
>> Like minecraft?
>
> No, like Pong.
Well, there are lots of Geometry Wars clones in XNA and LibGDX.
As for Vulkan, I have the strong feeling it is DOA, with Apple,
Sony, Nintendo, Microsoft favoring they own APIs.
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