A few notes on choosing between Go and D for a quick project
Gary Willoughby via Digitalmars-d
digitalmars-d at puremagic.com
Fri Mar 13 01:37:36 PDT 2015
On Friday, 13 March 2015 at 00:20:40 UTC, Andrei Alexandrescu
wrote:
>
> # language designers think of features, users think of purpose
On Friday, 13 March 2015 at 03:24:44 UTC, Walter Bright wrote:
>
> There's no doubt about it, people like simple languages. We
> should very much keep that in mind when evaluating proposals
> for new features.
This! I'm getting more and more disillusioned with D purely
because of the constant feature creep. I just wish there was an
actual goal for D2. When Rob Pike gets asked to add something
(especially generics) he says "No, we're done.". This attitude
breeds stability.
Keep all the other great ideas for D3 goals.
I've being using Go more and more and while it does have its
shortcoming and is not as advanced as D (or as fast), it's easily
understandable and gets stuff done. The built-in tools that ship
with Go are particularly awesome.
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