A few notes on choosing between Go and D for a quick project
CraigDillabaugh via Digitalmars-d
digitalmars-d at puremagic.com
Wed Mar 18 05:45:49 PDT 2015
On Wednesday, 18 March 2015 at 12:11:52 UTC, bearophile wrote:
> Elazar Leibovich:
>
>> I personally, would have no idea what this piece of code is
>> doing upon first sight. I'll have to look at the documentation
>> of
>> at least two functions to understand that, and I'll have to
>> think carefully about what and who would throw in case of an
>> error.
>>
>> Something like
>>
>> while (n != EOF) {
>> n = read(fd, buf, sizeof(buf));
>> if (n==-1) throw(...);
>> if (strcmp(buf, PREFIX) == 0) {
>> return buf;
>> }
>> }
>> return NULL;
>>
>> Requires no prior knowledge, and have similar effect.
>>
>> I'd rather have a loop written by hand in my production code
>> any day, so that when debugging it, and reading it I'll have
>> easier time
>> to understand it, even though it would cost me a few more lines
>> when writing the code.
>
> Unfortunately your thinking is mostly obsolete, the programming
> world (well, most of it, Go is one exception) is going in the
> opposite direction, and for good reasons. An explanation:
> https://channel9.msdn.com/Events/GoingNative/2013/Cpp-Seasoning
>
> Bye,
> bearophile
Bearophile,
You said that "Unfortunately" this thinking is going out of style
"for good reasons". I am confused (sorry, I am at work, and
didn't have time to watch the 1+ hour video you linked to - maybe
some clues were there)!
I often find myself feeling a bit like Elazar. Not long ago I
wrote some Python code using a bunch of the functional style
programming tools and I was very please with the very concise
code I had generated. Then, I had to make some modifications to
the code. It took me an inordinate amount of time just to figure
out what the code was doing, and I had written it myself just a
few days earlier!
Craig
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