0 is not a power of 2
John Colvin via Digitalmars-d
digitalmars-d at puremagic.com
Tue May 19 11:26:57 PDT 2015
On Tuesday, 19 May 2015 at 15:39:16 UTC, safety0ff wrote:
> On Tuesday, 19 May 2015 at 08:28:11 UTC, John Colvin wrote:
>>
>> I tested with a few different (modern) backends to see what
>> was generated, they all essentially give you this (gcc 5.1.0
>> -O3 -march=broadwell):
>>
>> isPowerOf2:
>> xorl %eax, %eax
>> testl %edi, %edi
>> je .L5
>> blsr %edi, %edi
>> testl %edi, %edi
>> sete %al
>> .L5:
>> ret
>
> I think you used:
> return x && (x & (x - 1)) == 0;
> instead of
> return (x & (x - 1)) == 0 && x;
>
> Which influences code generation (more weight on the x == 0
> test,) hence the branch.
I used what andrei posted, but yes i do see the difference. How
infuriating. A compiler that will entirely restructure your code
leaving you with something unrecognisable in many cases, but in
others is sensitive to the order of operands around an &&.
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