D's equivalent to C++'s std::move?
Sönke Ludwig via Digitalmars-d
digitalmars-d at puremagic.com
Wed Feb 3 07:05:39 PST 2016
Am 03.02.2016 um 00:21 schrieb Ali Çehreli:
> On 02/02/2016 03:09 PM, Ola Fosheim Grøstad wrote:
>> On Tuesday, 2 February 2016 at 22:36:22 UTC, Ali Çehreli wrote:
>>> This question has been brought up a lot lately. I've decided to look
>>> at this more seriously yesterday.
>>
>> Nice to see that others are playing around with this, I don't have time
>> to check your code, but one key issue with move semantics is exception
>> safety.
>>
>> AFAICT D's "std.move" is insufficient, as it would null out the original
>> pointer prematurely and when an exception is thrown the resource will
>> disappear rather than simple remain "unmoved".
>>
>
> Exactly. I've saved my rear end by inserting a TODO comment just before
> posting the code: :p
>
> /* TODO: Be exception-safe; don't destroy before succesful
> * construction. */
> if (occupied) {
> destroy_at(i);
> }
>
> emplace(place, args);
>
> Ali
>
For std.move, isn't the only place where an exception can be thrown in
the destructor (which shouldn't throw)? It uses memcpy to move the
memory around to circumvent any extended construction logic.
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