D Cross Platform Status + OpenGL Status ?
Joakim via Digitalmars-d
digitalmars-d at puremagic.com
Sat Jan 9 12:01:31 PST 2016
On Saturday, 9 January 2016 at 19:43:03 UTC, Jakob Jenkov wrote:
> Hi,
>
> What is the status of cross compiling D to multiple platforms?
> I know it is possible, but how easy is it? How many issues do
> you have to mess with on different platforms?
>
> What about ARM / Android support?
>
> And what about OpenGL support? Is that easy? And does it work
> easily across platforms?
I can only speak to Android as I've been working on getting ldc
on there, take a look at this release on github:
https://github.com/joakim-noah/android/releases/tag/runners
There are a few small issues with inlining and CTFE in a couple
modules left, but most everything works. I'll have a new release
out this week.
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