C++17
deadalnix via Digitalmars-d
digitalmars-d at puremagic.com
Wed Jan 27 12:28:42 PST 2016
On Wednesday, 27 January 2016 at 14:22:18 UTC, Shachar Shemesh
wrote:
> I bring it up every time the subject comes up, in the hopes
> that at some point it will sink in.
>
> No, D is not capable of doing it already. Without 100% reliable
> destructors, RAII is simply not implementable.
>
> D's destructors are not guaranteed to run on 100% of fully
> initialized structs, which means that a RAII container has no
> way to make sure its resource is actually freed. It is up to
> the implementer. This eradicates almost all of the utility RAII
> was meant to provide.
>
> Shachar
The only time it may not run, it is when these are collected by
the GC. Which is not a problem if you want to use RAII, as in
C++, to not use a GC.
What need to sink in is that, when it come to RAII, you have all
the same tool as in C++ and can do all the same shit (modulo
internal pointers), as unasfely as in C++.
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