Andrei's list of barriers to D adoption
Ola Fosheim Grøstad via Digitalmars-d
digitalmars-d at puremagic.com
Tue Jun 7 10:38:01 PDT 2016
On Tuesday, 7 June 2016 at 17:04:19 UTC, jmh530 wrote:
> How about no headers or macros?
Textual include files are annoying and C++ needs more symbolic
modules, but not having the ability to use namespaces is annoying
too and D's take on name resolution can break code.
No need to use macros in C++10, but it comes in handy in
debugging and unit testing, actually. So, I am bit torn on that.
So those are just break-even issues, neither better or worse.
Plusses and minuses in both camps.
> Dub?
Not a language feature, I avoid to use such features if I can. I
really hate being forced to use it with node.js. I prefer
downloading directly from github and put specific versions of
libraries in my own projects. I don't use a package manager with
Python either. Just download libraries, remove unneeded stuff and
dump it into my project directory.
> Chaining range operations with ufcs?
I don't like how UFCS makes code less maintainable, and was happy
to learn that C++17 most likely won't add it.
I only use generators for testing, not for production. In general
I end up using explicit easy to read inner-loops as they are
easier for step-debugging and easier to optimize. The time it
takes to write the code is less costly than the time it takes to
understand what is going on in a debugger.
I use generators in high level REPL languages like Python though.
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