D's memory-hungry templates
Alex Bradbury via Digitalmars-d
digitalmars-d at puremagic.com
Thu Jun 9 15:03:36 PDT 2016
On Thursday, 9 June 2016 at 14:46:12 UTC, tsbockman wrote:
> Ultimately, I believe it was a mistake for D to implement a
> separate, inferior programming language just for templates.
> However, it is too late to change that now (at least for D2),
> so I will offer some suggestions as to how memory consumption
> can be reduced within the current design:
If you have a design in mind, I'd be interested in hearing your
proposals for an alternative.
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