GSoC Project Feedback - iOS and Android versions of DSFML
Jeremy DeHaan via Digitalmars-d
digitalmars-d at puremagic.com
Sun Mar 6 18:34:41 PST 2016
Hi all,
I have been working on a proposal for the upcoming GSoC, and its
to a point where I wanted to get some feedback on things.
I maintain DSFML, a wrapper and binding to the C++ game library
SFML. Essentially the core of my proposal is to add the ability
for binding to build iOS and Android versions which can then
leverage recent work on LDC to build and run on these mobile
systems. SFML can already target these OS's, so most of the work
is done there. Barring anything extreme, this would allow D
programmers to easily work on games for mobile devices pretty
much as soon as that functionality is officially released in the
LDC compiler. I think that's pretty damn awesome. There are a few
other things in my proposal, like updating some things and fixing
some bugs, but Android and iOS support is pretty much the meat
and potatoes.
For those interested in seeing the actual proposal I am working
on, I have provided the link below. Just know that this is my
first draft and *a lot* of revising and editing still needs to be
done.
https://github.com/Jebbs/DSFML/files/160669/DSFML.Summer.of.Code.Proposal.-.FirstDraft.pdf
Please let me know if you think this is worth the effort and
would make a good GSoF project.
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