Why are homepage examples too complicated?
Chris via Digitalmars-d
digitalmars-d at puremagic.com
Tue Oct 18 02:26:56 PDT 2016
On Thursday, 13 October 2016 at 19:06:26 UTC, Karabuta wrote:
> I assume the purpose for those demonstrations are to win the
> interest of the user as to how easy and clean D code can be.
> Then why;
>
> // Round floating point numbers
> import std.algorithm, std.conv, std.functional,
> std.math, std.regex, std.stdio;
>
> alias round = pipe!(to!real, std.math.round, to!string);
> static reFloatingPoint = ctRegex!`[0-9]+\.[0-9]+`;
>
> void main()
> {
> // Replace anything that looks like a real
> // number with the rounded equivalent.
> stdin
> .byLine
> .map!(l => l.replaceAll!(c => c.hit.round)
> (reFloatingPoint))
> .each!writeln;
> }
>
> How is a new visitor supposed to know "!" is for templates and
> not some complicated syntax?
I think the point of the examples is to show D at its most
expressive/concise. The thing is that if you presented "Hello,
world!" a lot of people who come from other languages would
complain about how D doesn't seem to have chaining, mapping,
templates etc. and that the examples are too easy, blah blah.
We've had loads of discussions about this.
Also, it's good to show people how D code should look like right
from the start. Whenever I (have to) learn a new language, I look
immediately at the best practices trying to avoid awkward code.
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