Mangling C++ Functions?
John
j at t.com
Sat Dec 2 03:14:35 UTC 2017
Does anyone have any solutions around the problem of linking to
C++ functions from D that use types that D can't represent? Such
as "float* const"? I don't want to just stick the symbol name in
a pramga(mangle, "...") as that won't be portable.
Possibly implementing mangling for extern(C++) for
core.mangleFunc but somehow allow for the pointers to be
modified. I'm not sure what a good interface for that would look
like. As you can have a bunch of pointers to pointers "float****"
with each indirection being able to be const or not independent
of each other. The most common use case would propbably be either
one or two indirections, I am thinking of when a function has the
following definition:
"void func(float param[])"
"void func(float* param[])"
Which results in the definition for the parameter being "float*
const" or "float** const".
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