To use a scripting language or not to use a scripting language?
Russel Winder via Digitalmars-d
digitalmars-d at puremagic.com
Fri Jan 6 04:20:17 PST 2017
On Thu, 2017-01-05 at 22:37 +0000, solidstate1991 via Digitalmars-d
wrote:
> I'm thinking on possibly implementing a scripting language for my
> game engine for general purpose and AI. At one point I was
> thinking on making a scripting language based on D with
> ECMAScript and Prolog/Planner influences.
>
The standard dynamic programming languages (scripting languages are
something completely different :-) for this sort of "dynamic stuff
inside static stuff" are:
– Python
– Lua
– Lisp
Choice tends to be fashion, prejudice, tribe driven. In the end they
can all work fine and do the job required.
--
Russel.
=============================================================================
Dr Russel Winder t: +44 20 7585 2200 voip: sip:russel.winder at ekiga.net
41 Buckmaster Road m: +44 7770 465 077 xmpp: russel at winder.org.uk
London SW11 1EN, UK w: www.russel.org.uk skype: russel_winder
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