To use a scripting language or not to use a scripting language?

Anton Pastukhov via Digitalmars-d digitalmars-d at puremagic.com
Fri Jan 6 06:19:34 PST 2017


> As a game developer I can recommend to use Lua. This language 
> is tradtionally used in many games/game engines.

Ironically, one of D's declared selling points is, according to 
https://dlang.org/overview.html:

>Who is D For?
>Programmers who write half their application in scripting 
>languages the other half in native langauges to speed up the 
>bottlenecks. D has productivity features that make using such 
>hybrid approaches unnecessary.


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