To use a scripting language or not to use a scripting language?
Anton Pastukhov via Digitalmars-d
digitalmars-d at puremagic.com
Fri Jan 6 06:19:34 PST 2017
> As a game developer I can recommend to use Lua. This language
> is tradtionally used in many games/game engines.
Ironically, one of D's declared selling points is, according to
https://dlang.org/overview.html:
>Who is D For?
>Programmers who write half their application in scripting
>languages the other half in native langauges to speed up the
>bottlenecks. D has productivity features that make using such
>hybrid approaches unnecessary.
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