Derelict-GL3 Error

Jerry via Digitalmars-d digitalmars-d at puremagic.com
Thu Jan 12 23:33:37 PST 2017


Don't use glGetError() it was such a horrible design decision to 
use that for debugging. A better way to debug was introduced.

https://www.khronos.org/opengl/wiki/Debug_Output


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