Vibe.d - very low performance

Marek via Digitalmars-d digitalmars-d at puremagic.com
Fri Jul 7 11:22:05 PDT 2017


On Thursday, 6 July 2017 at 10:57:31 UTC, Sönke Ludwig wrote:
> This is a scalability issue, which should hopefully be fixed 
> with 0.8.0. I'll open a PR once that is out. Basically with the 
> version that was used in the last benchmark round, it didn't 
> scale at all, and they use a server with many cores (40 + 
> hyperthreading).

What do you mean by 'scalability'? Raw tornado or bottle 
frameworks have much better results than vibe.d. Python and Ruby 
have GIL so they can't use threads in their standard 
implementations. They have much better results anyway.


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