"I made a game using Rust"

Ethan Watson via Digitalmars-d digitalmars-d at puremagic.com
Wed May 10 07:00:08 PDT 2017


On Wednesday, 10 May 2017 at 13:22:22 UTC, Adam D. Ruppe wrote:
> Those of you on IRC know that I've been pushing hard for better 
> error messages. I think that is *the* killer feature clang 
> offered and I see it brought up again and again.
>
> D used to do well. Now we're lagging behind. No language change 
> needed to vastly improve error messages.

I find it a very curious state of affairs myself that Microsoft's 
C++ compiler has significantly better error messages than DMD.


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