Code generation and parsing
rikki cattermole via Digitalmars-d
digitalmars-d at puremagic.com
Mon May 15 18:29:26 PDT 2017
On 15/05/2017 4:43 PM, solidstate1991 wrote:
> Recently I have a big problem with creating windows for my game engine
> (PixelPerfectEngine, see it in dub), so I thought I create a tool that
> would help me create windows for various other tools of the engine
> (primarily for the map editor) or for games.
>
> Is there some similar open-source tool (not necessarily for D) where I
> can borrow a few ideas from? In the future I could even make similar
> tools for other frameworks too as an exchange.
Ahh windowing, my area of expertise.
Although I would prefer contributions especially in ogl_gen as I'm slow
and having docs for OpenGL functions seem like a good idea ;)
[0] https://github.com/Devisualization/spew
[1] https://github.com/rikkimax/ogl_gen
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