Note from a donor
evilrat
evilrat666 at gmail.com
Sat Oct 28 02:48:00 UTC 2017
On Saturday, 28 October 2017 at 02:30:50 UTC, codephantom wrote:
> On Saturday, 28 October 2017 at 01:42:52 UTC, evilrat wrote:
>> Since you already on that wave, can you test Windows SDK
>> installation and make DMD's sc.ini use the SDK?
>
> nope. not me. I've had enough ;-)
>
> I use FreeBSD.
>
> I just wanted so see what effort I had to undertake to compile
> D into a 64bit binary on Windows - presuming I didn't want
> visual studio too...
>
> Needless to say...I'm not impressed. And I'll leave it at that.
No problem. Actually there is a recent post in blog about D and
VS where WinSDK is mentioned, might be interested to read -
https://dlang.org/blog/2017/10/25/dmd-windows-and-c/
Some clarifications - VS projects(at least MS one's, i.e. C++ and
C#) are just xml 'build scripts' for msbuild.exe, which itself
don't have the knowledge about project or how to build them, it
is plugins that provides such knowledge to it. So in this sense
VS project properties editor is just a nice UI for editing build
scripts. And when one hit the build button in VS it is just
invokes msbuild with that script(project file). That's why we
have WinSDK, MSBuild tools, and VS as separate downloads, and VS
includes the former two.
More or less like that. This might be helpful for some users.
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