Way to override/overload D’s runtime assertions to use custom handlers?
Jonathan Marler
johnnymarler at gmail.com
Wed Jul 25 16:17:47 UTC 2018
On Wednesday, 25 July 2018 at 15:24:50 UTC, Alexander Nicholi
wrote:
> Hello,
>
> A project I’m helping develop mixes D code along with C and
> C++, and in the latter two languages we have custom macros that
> print things the way we need to, along with app-specific
> cleanup tasks before halting the program. Because it uses
> multiple languages, two of which have spotty or nonexistent
> exception support, and because we only depend on the D runtime
> sans libphobos, we have opted to avoid the use of exceptions in
> our codebase. Assertions still give us the ability to do
> contract programming to some extent, while C++ and D provide
> static assertions at compile-time to supplement.
>
> With runtime assertions, C and C++ handle things amicably, but
> D’s `assert` builtin seems to fall back to C99’s assert.h
> handlers and there doesn’t seem to be a way around this. Is
> there a way to change this to use our own handlers with the D
> runtime? How does this change without the runtime, e.g. via
> `-betterC` code? If not, is this something that can be
> implemented in the language as a feature request? Our use case
> is a bit odd but still a possibility when using D as a
> systems-level language like this.
>
> Thanks,
> Alex
As far as I know, D's "assert" falls back to __assert. I have a
pet/educational project (github.com/marler8997/maros) where I
don't use the D runtime or the C runtime and my definition looks
like this:
extern (C) void __assert(bool cond, const(char)[] msg)
{
// TODO: would be nice to get a stack trace
if (!cond)
{
version (linux)
{
import stdm.linux.file : stderr, write;
import stdm.linux.process : exit;
}
else static assert(0, __FUNCTION__ ~ " not implemented on
this platform");
write(stderr, "assert failed: ");
write(stderr, msg);
write(stderr, "\n");
exit(1);
}
}
I just put this in my "object.d".
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