phobo's std.file is completely broke!
Ecstatic Coder
ecstatic.coder at gmail.com
Wed Sep 19 05:24:24 UTC 2018
> Do the PS2, GameCube and Xbox filesystems all have identical
> file path limits?
Guess ;)
> And, did any of the paths in your game exceed 260 characters in
> length?
No. But the suggested GetPhysicalPath() solution would also work
equally well in this case.
> These comparisons are not helpful.
None would ever be, considering you obviously have decided to
ignore such a simple solution to the 260 character limit...
More information about the Digitalmars-d
mailing list