Building C++ modules
matheus
matheus at gmail.com
Thu Aug 15 20:10:53 UTC 2019
On Thursday, 15 August 2019 at 19:30:44 UTC, H. S. Teoh wrote:
> [...]
>> > > Now imagine waiting ~40 seconds just to open any solution
>> > > on Visual Studio (Mostly used for projects where I work),
>> > > on a NOT so old machine, and like 4 ~ 10 seconds every
>> > > time you run an app while debugging.
>> > >
>> > > That's is the meaning of pain.
>
> And that is why I don't bother with IDEs, or anything, really,
> that has needless eye-candy and frills I don't use. Give me vim
> over an SSH remote connection, and I can be 100% productive
> anywhere. A GUI that requires umpteen GBs of RAM and 40s to
> start? Not even on my radar.
> ...
I don't like either. I just use where I work because it's pretty
much a norm there. For my own projects I use plain text editor.
Well I still have a version of Visual C++ 6.0 (98?) installed on
an old Windows Machine, which I use sometimes when I write C code
because the great debugger and since it's a old software, it's
blazing fast even on that old machine.
In fact it's literally faster than a blink, even with big
projects like Game Engines.
Matheus.
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