Whats holding ~100% D GUI back?
rikki cattermole
rikki at cattermole.co.nz
Wed Dec 4 03:16:49 UTC 2019
On 04/12/2019 6:59 AM, Ola Fosheim Grøstad wrote:
> On Tuesday, 3 December 2019 at 17:35:19 UTC, thedeemon wrote:
>> Is it? There are different "back ends", on Windows one can use WinAPI
>> and on Linux SDL...
>
> I stand corrected then, but I only found OpenGL support and no other GPU
> API... but I haven't given it a hard look.
It supports framebuffer and OpenGL.
The OpenGL support looks like its basically just a framebuffer under the
hood though...
Those "back ends" are different windowing implementations. Nothing to do
with GPU API other than creating a context basically.
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