Can we just have struct inheritence already?
Nick Sabalausky (Abscissa)
SeeWebsiteToContactMe at semitwist.com
Wed Jun 12 04:56:09 UTC 2019
On 6/11/19 3:56 AM, Walter Bright wrote:
>
> Can I ask again, in a different way, why do you need the 0 size?
>
In games programming, you frequently have (at least) one of two things:
A. A limited-resource embedded system that you're wringing every last
bit of memory and performance out of.
B. At least several tens of gigabytes worth of content.
Either way, this makes *ANY* wasted per-instance overhead unacceptable.
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