DIP 1025--Dynamic Arrays Only Shrink, Never Grow--Community Review Round 1
Steven Schveighoffer
schveiguy at gmail.com
Mon Nov 11 17:30:25 UTC 2019
On 11/11/19 12:12 PM, Ola Fosheim Grøstad wrote:
> On Monday, 11 November 2019 at 17:00:07 UTC, Steven Schveighoffer wrote:
>> No, you are misunderstanding a lot here.
>
> This is nitpicking.
>
Sorry, I'm not sure why it's nitpicking. The example shown does not show
what the author wanted it to show.
When you have a function:
void f(int x[]) @safe pure nothrow
{
x ~= 0;
}
There is no way to call that function in a way that will break safety,
or alter any external data. It's pure, only the shallowly passed in
slice is affected, nothing outside. This is truly a misunderstanding by
the author (Uknown) of what a slice actually is.
The original example in the DIP shows more of a problem, but @nogc is
certainly a solution there, which is why people are bringing it up.
> If you are going to have a good story with interfacing with C++
> libraries and frameworks... you don't want this to fail accidentally:
>
> ownerpointer = normalize(initialize(allocate()))
>
> Where normalize is a D function that calls other GC library code that is
> well-behaving, except the one that accidentally grows the slice because
> it works in the library-author's pure GC code.
True, GC-using code could be valid to call if it doesn't affect your
type. But @nogc IS a valid way to use slices and ensure that they never
use the GC to grow.
But in fact, a better solution is to make sure the TYPE prevents it, and
we absolutely have the mechanisms today to do this. An opt-in type
(ironically, such as Array), would be sufficient to make sure you can
still call gc-using code, without mucking with your type's ability to
free the original pointer.
If the DIP said it wanted to introduce a type that enforces it will
always point to the resource that is managed, that would be fine. It
just can't overtake T[] to mean that. It's way way too disruptive. I'd
be fine with new syntax as well (like T[new] or whatnot).
-Steve
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