On Sunday, 27 December 2020 at 14:46:43 UTC, claptrap wrote:
> So you can do stuff like this....
What's wrong with this?
```
struct VecArray
{
float[] _x;
float[] _y;
float[] _z;
Vector opIndex(size_t idx) {
return Vector(_x[idx], _y[idx], _z[idx]);
}
}
```
Performance in debug builds?