Swift is getting async, structured concurrency and actors
Sebastiaan Koppe
mail at skoppe.eu
Thu Dec 31 11:44:14 UTC 2020
On Sunday, 13 December 2020 at 15:49:47 UTC, Paulo Pinto wrote:
> On Sunday, 13 December 2020 at 15:18:53 UTC, Sebastiaan Koppe
>> If we do want coroutines, we should just steal it all, it is
>> pretty great work.
>
> If you want to bring that into D I advise many of the great
> talks done by Gor Nishanov, one of the main contributors to the
> co-routines design, for example
>
> “C++ Coroutines: Under the covers"
>
> https://www.youtube.com/watch?v=8C8NnE1Dg4A
Thanks, I will take a look.
I recently went down the rabbit hole of some C++ proposals around
senders/receivers and cancellation of async tasks. They have some
really good ideas. Most of them I am reusing for work. It really
all comes together: IO, async, cancellation, nursery, structured
concurrency, streams, etc. There are plenty of different
approaches in various languages. It would be good to do a
thorough review of the landscape and look at how those concepts
could be implemented in D, and pick the one that naturally fits
the language.
D is really lagging in this respect. It has fibers, but they
generally use too many resources and aren't portable to platforms
like WebAssembly.
I really wish I had more time, but I need to finish stuff I
started.
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