Bullet Physics in D
JN
666total at wp.pl
Mon Feb 3 11:25:32 UTC 2020
On Friday, 31 January 2020 at 14:01:22 UTC, bachmeier wrote:
> It must have started out as a Java implementation. Just look at
> the verbosity of the names:
>
> B3_SHARED_API void
> b3CalculateInverseKinematicsAddTargetPositionWithOrientation(b3SharedMemoryCommandHandle commandHandle, int endEffectorLinkIndex, const double targetPosition[/*3*/], const double targetOrientation[/*4*/]);
This doesn't strike me as very verbose. I actually like verbose
names because they explain what the method does well. And in a
proper ide you can type CIKAT, press ctrl+space and the entire
name will get autocompleted.
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