Can we keep std.xml : encode, decode ?
WebFreak001
d.forum at webfreak.org
Mon Jul 20 14:04:57 UTC 2020
Whenever operating with any XML files, even if not using the
std.xml API, I very often use encode/decode to insert strings
into fixed file templates.
I think a lot of people will have used and still use these APIs
because they are in the standard library and very trivial short
implementations you can expect to exist. I think for these two
small functions pulling in a dub library is overkill and often
will not work well for script-like D files.
`std.xml` is being removed for being considered "out-dated and
not up to Phobos' current standards", however I believe the
encode/decode functions are close enough to the current standards
or can be fairly easily modified or reimplemented to meet them.
I believe putting the XML parser, DOM & serializer from std.xml
into undeaD is a good idea, however I think the very basic string
utilities that many more programs might use should stay in.
For example currently some simple script that is called in a
cronjob could be used to automatically generate a static HTML
file given some input from some other program:
import std.conv;
import std.stdio;
import std.xml : encode;
void main(string[] args)
{
writeln("<!DOCTYPE html><html>");
writeln("<head><title>Auto generated site</title></head>");
writeln("<body>");
writeln(`<h1 title="`, args.to!string.encode, `">`);
writeln("Last call: ", args.to!string.encode);
writeln("</h1>");
writeln("</body></html>");
}
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