-preview=in might break code
Steven Schveighoffer
schveiguy at gmail.com
Fri Oct 2 14:08:29 UTC 2020
Is there a way to prevent this?
import std.stdio;
struct S(size_t elems)
{
int[elems] data;
}
void foo(T)(in T constdata, ref T normaldata)
{
normaldata.data[0] = 1;
writeln(constdata.data[0]);
}
void main()
{
S!1 smallval;
foo(smallval, smallval);
S!100 largeval;
foo(largeval, largeval);
}
Compile without -preview=in, it prints:
0
0
Compile with -preview=in, it prints:
0
1
-Steve
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