-preview=in might break code
Imperatorn
johan_forsberg_86 at hotmail.com
Fri Oct 2 14:32:40 UTC 2020
On Friday, 2 October 2020 at 14:08:29 UTC, Steven Schveighoffer
wrote:
> Is there a way to prevent this?
>
> import std.stdio;
> struct S(size_t elems)
> {
> int[elems] data;
> }
>
> void foo(T)(in T constdata, ref T normaldata)
> {
> normaldata.data[0] = 1;
> writeln(constdata.data[0]);
> }
> void main()
> {
> S!1 smallval;
> foo(smallval, smallval);
> S!100 largeval;
> foo(largeval, largeval);
> }
>
>
> Compile without -preview=in, it prints:
>
> 0
> 0
>
> Compile with -preview=in, it prints:
>
> 0
> 1
>
> -Steve
Hmm, that doesn't look good 🤔
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