Need for (C++20) Contiguous Range
Ola Fosheim Grøstad
ola.fosheim.grostad at gmail.com
Fri Oct 9 18:07:25 UTC 2020
On Friday, 9 October 2020 at 15:44:27 UTC, Steven Schveighoffer
wrote:
> A stride is not contiguous, it skips data.
Anyway, I think the main benefit of having stride support is that
you can write an algorithm that requires say double or a pair of
doubles (like a coordinate) and optimize it and compile it to one
precompiled library and then use it on any sequence of structs.
All you need to provide is the initial offset and the stride
offset.
So, if you have some complicated algorithm with maybe some asm in
it to do cluster analysis of coordinates, then you can use it on
any uniform struct memory layout. It can even be completely
different structs as long as they all have the same offset.
Assuming that the stride is a runtime parameter.
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