[OffTopic] A vulnerability postmortem on Network Security Services
Paulo Pinto
pjmlp at progtools.org
Fri Dec 3 13:54:34 UTC 2021
On Friday, 3 December 2021 at 13:44:49 UTC, Ola Fosheim Grøstad
wrote:
> On Friday, 3 December 2021 at 13:33:22 UTC, Paulo Pinto wrote:
>> On Friday, 3 December 2021 at 12:27:11 UTC, Ola Fosheim Grøstad
>>> So you are saying that this will be required and not an
>>> option once all CPUs are capable? Right now it seems to be
>>> opt-in?
>>> ...
>>
>> Yes that is the whole point.
>
> Why would it be the whole point, though? Processes are isolated
> so bugs do not matter for things like games where speed is more
> important?
Bugs matter for things like games as well, single player games
without networking capabilities are a tiny market, and then there
are all those MMO servers, with game items that actually map to
real money.
I bet a game publisher loosing their MMO servers due to a buffer
overrun exploited on the game client thanks to some optimizations
won't be too much happy about it.
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