[OffTopic] A vulnerability postmortem on Network Security Services

Paulo Pinto pjmlp at progtools.org
Fri Dec 3 13:54:34 UTC 2021


On Friday, 3 December 2021 at 13:44:49 UTC, Ola Fosheim Grøstad 
wrote:
> On Friday, 3 December 2021 at 13:33:22 UTC, Paulo Pinto wrote:
>> On Friday, 3 December 2021 at 12:27:11 UTC, Ola Fosheim Grøstad
>>> So you are saying that this will be required and not an 
>>> option once all CPUs are capable? Right now it seems to be 
>>> opt-in?
>>> ...
>>
>> Yes that is the whole point.
>
> Why would it be the whole point, though? Processes are isolated 
> so bugs do not matter for things like games where speed is more 
> important?

Bugs matter for things like games as well, single player games 
without networking capabilities are a tiny market, and then there 
are all those MMO servers, with game items that actually map to 
real money.

I bet a game publisher loosing their MMO servers due to a buffer 
overrun exploited on the game client thanks to some optimizations 
won't be too much happy about it.




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