Should we finally ditch the 32-bit build of dmd?
Claude
claudemr at live.fr
Thu Jun 17 11:47:08 UTC 2021
On Wednesday, 16 June 2021 at 17:59:06 UTC, Andrei Alexandrescu
wrote:
> By numerous reports the world is ditching 32 bit for good:
>
> https://www.androidauthority.com/arm-32-vs-64-bit-explained-1232065/
>
> There's significant effort needed in the dmd source code to
> accommodate 32 bit builds, which nobody should use.
>
> Ditch?
I would not ditch.
32-bit is still useful on embedded devices. Also, some
applications do not necessarily need to address 4GB of memory.
I read WebAssembly FAQ, and it says interesting stuff on the
subject by the way. See section "Why have wasm32 and wasm64,
instead of just an abstract size_t?" and also "Why have wasm32
and wasm64, instead of just using 8 bytes for storing pointers?".
https://webassembly.org/docs/faq/#will-webassembly-support-view-source-on-the-web
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