D Graphics Library
Steven Schveighoffer
schveiguy at gmail.com
Tue Sep 14 22:00:02 UTC 2021
On 9/14/21 5:43 PM, Kenneth Dallmann wrote:
>> No, some links are broken. The code was resurrected from a guy who
>> deleted his github account. We have the code, but not the other stuff
>> linked (e.g. github wiki pages).
>>
>> Rereading it says "many things in here are broken". By "here" I
>> meant, this readme file. Oops, I can see how that was poorly worded,
>> sorry!
>>
>
> Wow, I see. I was just perusing a source file there, looks like there
> are lots of comments to explain things. It still may be difficult for
> me if nobody can spoon feed it.
All the comments are copied directly from the original library. So you
can use the very excellent and numerous resources for the C raylib
library to help you.
I also highly recommend Ki Rill's [D game development youtube
series](https://www.youtube.com/playlist?list=PLgM-lc_kSqFQPF0UXgmFZpZalqcrSofe-)
that uses raylib.
-Steve
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