80 bit floating point emulator
Ola Fosheim Grøstad
ola.fosheim.grostad at gmail.com
Sun Feb 6 12:02:56 UTC 2022
On Sunday, 6 February 2022 at 11:27:28 UTC, max haughton wrote:
> We already have moved on, technically. There are still some
> places using real in Phobos IIRC that should be violently
> culled because it destroys performance, but having the
> precision available isn't so bad.
The only thing needed is to load and save 80bits from 64bit and
128bit. I wonder who would want 80 bits? If they need more than
64bits then they most likely want 128 bits or 256 bits.
More information about the Digitalmars-d
mailing list