Scientific computing and parallel computing C++23/C++26
Guillaume Piolat
first.last at gmail.com
Thu Jan 13 23:28:01 UTC 2022
On Thursday, 13 January 2022 at 20:38:19 UTC, Bruce Carneal wrote:
>
> Ethan might have a sufficiently compelling economic case for
> promoting dcompute to his company in the relatively near
> future. Nicholas recently addressed their need for access to
> the texture hardware and fitting within their work flow, but
> there may be other requirements... An adoption by a world
> class game studio would, of course, be very good news but I
> think Ethan is slammed (perpetually, and in a mostly good way,
> I think) so it might be a while.
As a former GPGPU guy: can you explain in what ways dcompute
improves life over using CUDA and OpenCL through
DerelictCL/DerelictCUDA (I used to maintain them and I think
nobody ever used them). Using the API directly seems to offer the
most control to me, and no special compiler support.
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