Is there any real reason to use "const"?
rempas
rempas at tutanota.com
Tue Jan 25 08:29:18 UTC 2022
On Monday, 24 January 2022 at 18:48:48 UTC, H. S. Teoh wrote:
> I used to be a hardcore C programmer. So hardcore that I won an
> award in the IOCCC once (well OK, that's not something to be
> proud of :-D). Correctly answered a C question on an interview
> technical exam that even my interviewer got wrong. Was totally
> into the philosophy of "the programmer knows better, compiler
> please step aside and stop trying to restrict me". Believed my
> code was perfect, and could not possibly have any bugs because
> I mulled over every line and polished every character. Didn't
> believe in test suites because I hand-tested every function
> when I wrote it so there can't have been any bugs left. And
> besides, test suites are too cumbersome to use. Used to pride
> myself on my programs never crashing. (And the times they did I
> blamed on incidental factors, like I was too distracted because
> some idiot was WRONG on the internet, gosh the injustice!)
>
> Then I discovered D. And in particular, D's unittest blocks.
> Was very resistant at first (why would I need to test perfect
> code), but they were just so darned convenient (unlike unittest
> frameworks in other languages) they just keep staring at me
> with puppy eyes until I felt so ashamed for not using them.
> Then the unittests started catching bugs. COPIOUS bugs. All
> kinds of boundary cases, careless typos, logic flaws, etc., in
> my "perfect" code. And EVERY SINGLE TIME I modified a
> function, another unittest started failing on a
> previously-tested case (that I disregarded as having nothing to
> do with my change so not worthy of retesting).
>
> Then this awful realization started dawning on me... my code
> was NOT perfect. In fact, it was anything BUT perfect. My
> "perfect" logic that flowed from my "perfect" envisioning of
> the perfect algorithm was actually full of flaws, logic errors,
> boundary cases I hadn't thought of, typos, and just plain ole
> stupid mistakes. And worst of all, *I* was the one making these
> careless mistakes, practically EVERY SINGLE TIME I wrote any
> code. What I thought was perfect code was in fact riddled with
> hidden bugs in almost every line. Usually in lines that I'd
> written tens of thousands of times throughout my career, that I
> thought I could write them perfectly even in my dreams, I knew
> them so well. But it was precisely because of my confidence
> that these "trivial" lines of code were correct, that I
> neglected to scrutinize them, and bugs invariably crept in.
>
> Then I observed top C coders in my company make these very same
> mistakes, OVER AND OVER AGAIN. These were not inexperienced C
> greenhorns who didn't know what they were doing; these were top
> C hackers who have been at it for many decades. Yet they were
> repeating the same age-old mistakes over and over again. I
> began to realize that these were not merely newbie mistakes
> that would go away with experience and expertise. These
> mistakes keep getting made because HUMANS MAKE MISTAKES. And
> because C's philosophy is to trust the programmer, these
> mistakes slip into the code unchecked, causing one disaster
> after another. Buffer overflow here, security exploit there,
> careless typos that cause the customer's production server to
> blow up at a critical time. Memory leaks and file descriptor
> leaks that brought a top-of-the-line server to its knees after
> months of running "perfectly". And the time and money spent in
> finding and fixing these bugs were adding up to a huge mountain
> of technical debt.
>
> Today, my "trust the programmer" philosophy has been shattered.
> I *want* the compiler to tell me when I'm doing something that
> looks suspiciously like a mistake. I *want* the language to be
> safe by default, and I have to go out of my way to commit a
> mistake. I want the compiler to stop me from doing stupid
> things that I'd done a hundred times before but continue to do
> it BECAUSE HUMANS ARE FALLIBLE.
>
> Of course, I don't want to write in a straitjacket like Java
> makes you do -- there has to be an escape hatch for when I *do*
> know what I'm doing. But the *default* should be the compiler
> stopping me from doing stupid things. If I really meant to
> cast that pointer, I *want* to have to write a verbose,
> ugly-looking "cast(NewType*) ptr" instead of just having a
> void* implicitly convert to whatever pointer type I happen to
> have on hand -- writing out this verbose construct this forces
> me to stop and think twice about what I'm doing, and hopefully
> catch any wrong assumptions before it slips into the code. I
> *want* the compiler to tell me "hey, you said that data was
> const, and now you're trying to modify it!", which would cause
> me to remember "oh yeah, I *did* decide 2 months ago that this
> data should not be changed, and that other piece of code in
> this other module is relying on this -- why am I trying to
> modify it now?!".
>
> As Walter often says, programming by convention doesn't work.
> Decades of catastrophic failures in C code have more than
> proven this. Humans are fallible, and cannot be relied on for
> program correctness. We're good at certain things -- leaps of
> intuition and clever out-of-the-box solutions for hard
> problems. But for other things, like keeping bugs out of our
> code, we need help. We need things to be statically verifiable
> by the compiler to prove that our assumptions indeed hold (and
> that somebody -- namely ourselves 3 months after writing that
> code -- didn't violate this assumption and introduce a bug
> during a last-minute code change before the last release
> deadline). Weak sauce like C++'s const that can freely be cast
> away with no consequences anytime you feel like it, will not
> do. You *need* something strong like D's const to keep the
> human error in check. Something that the compiler can
> automatically check and provide real guarantees for.
>
>
> T
I hear you very clearly! Thanks! No seriously... THANKS A LOT!!!
I should constantly remind myself that a wise man always learns
from mistakes that have made prior to him and always advance!
Well I also found about "negation" overflow thanks to LDC2 so
yeah, we must have the compiler protect us so "const" will be
implemented! Thanks a lot for your time!
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