New competitor to D
Ola Fosheim Grøstad
ola.fosheim.grostad at gmail.com
Fri Jul 22 08:42:40 UTC 2022
On Friday, 22 July 2022 at 08:10:49 UTC, Paulo Pinto wrote:
> Which tutorials?
Performance oriented ones, such as GPU-compute with Metal.
> Here is the thing, if the large majority of C++ world never
> moves beyond C++17, with cherry picked features from later
> standards, does it really matter?
Perhaps not for legacy corporate codebases, but for people who
have more recent code bases it probably will.
It matters because stack-less coroutines is a significant
feature, by the time Carbon is ready with tooling (say in 5
years) frameworks will have adopted stack-less and people will
look forward to C++26. That most likely includes HPC stuff.
> A paper standard only matter as much as there are actually
> compilers supporting it.
MSVC and GCC are heavy weights, and most Clang extensions are
close to GCC, so switching a codebase from Clang to GCC isn't
really a big deal (or shouldn't be for reasonable code bases).
More information about the Digitalmars-d
mailing list