On Wednesday, 23 November 2022 at 15:26:46 UTC, ryuukk_ wrote: > ```D > switch (action.attack_type) { > case MELEE: > if (action.weapon_type == .SWORD) > (...) > > > if (action.buff_type == .STR_UP) > (...) > break; > > } > ``` Inconsistency. Should be with/without dot in either case.