On Wednesday, 23 November 2022 at 15:26:46 UTC, ryuukk_ wrote:
> ```D
> switch (action.attack_type) {
> case MELEE:
> if (action.weapon_type == .SWORD)
> (...)
>
>
> if (action.buff_type == .STR_UP)
> (...)
> break;
>
> }
> ```
Inconsistency. Should be with/without dot in either case.