Discussion: Porting 58000 lines of D and C++ to jai, Part 0: Why and How
Kyle Ingraham
kyle at kyleingraham.com
Wed Nov 23 23:09:00 UTC 2022
On Wednesday, 23 November 2022 at 22:29:24 UTC, IGotD- wrote:
> On Wednesday, 23 November 2022 at 17:20:54 UTC, Kyle Ingraham
> wrote:
>> Hi all. I came across this article on Hacker News:
>> https://www.yet-another-blog.com/porting_the_game_to_jai_part0/
>>
>> I’m interested in reading your thoughts on the ‘Why not D’
>> section. Anyone have experiences that match the specific
>> points there? I haven’t experienced them but I also don’t
>> debug on Windows. I also find D’s documentation to be
>> excellent.
>>
>> I’m super-positive on D but also interested in whether there
>> are others with the same issues as the article’s author.
>
> Just a quick question about Jai, can anybody obtain the Jai
> compiler today?
It looks like it’s accessible through a closed beta:
https://github.com/Jai-Community/Jai-Community-Library/wiki/Overview#history
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