Discussion: Porting 58000 lines of D and C++ to jai, Part 0: Why and How

Kyle Ingraham kyle at kyleingraham.com
Wed Nov 23 23:28:52 UTC 2022


On Wednesday, 23 November 2022 at 21:17:42 UTC, ryuukk_ wrote:
> Once my game will be at a visually pleasant state, i'll write a 
> proper blog post, i'll prove these people wrong

I’d definitely give that a read. Looking forward to it 👍.



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