OT: (C#) Type Unions for C#

Sergey kornburn at yandex.ru
Fri Aug 2 11:37:09 UTC 2024


On Friday, 2 August 2024 at 10:54:59 UTC, ryuukk_ wrote:
> Bullshit, R&D already done many decades ago, it's a common 
> feature, it's not a novel thing

My answer is general, not only about these two things.
Research is never stop =)
GC, ownership and other things.

> https://odin-lang.org/docs/overview/#unions

If the language is big and has a lot of features you need a lot 
of resources for proper implementation, that all these things 
work flawlessly together.

> Fast compilation is the only thing that makes me resist from 
> porting my current game to an other language, and these 
> languages are getting there too..

C# and C could have fast compilation I think as well 
https://github.com/nordlow/compiler-benchmark

> D should move forward, fast

If there will be more developers and contributors for sure :)


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