OT: (C#) Type Unions for C#
Sergey
kornburn at yandex.ru
Fri Aug 2 11:37:09 UTC 2024
On Friday, 2 August 2024 at 10:54:59 UTC, ryuukk_ wrote:
> Bullshit, R&D already done many decades ago, it's a common
> feature, it's not a novel thing
My answer is general, not only about these two things.
Research is never stop =)
GC, ownership and other things.
> https://odin-lang.org/docs/overview/#unions
If the language is big and has a lot of features you need a lot
of resources for proper implementation, that all these things
work flawlessly together.
> Fast compilation is the only thing that makes me resist from
> porting my current game to an other language, and these
> languages are getting there too..
C# and C could have fast compilation I think as well
https://github.com/nordlow/compiler-benchmark
> D should move forward, fast
If there will be more developers and contributors for sure :)
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