GC issue? List.pool overwritten by allocated object
Denis Feklushkin
feklushkin.denis at gmail.com
Mon May 12 15:31:34 UTC 2025
Hi!
It seems I have encountered a bug that is hard to understand and
fix without knowlenge of the GC internals. But I have some code
that reproduces the problem well. I made a branch so that
everyone can try it (see below)
Usual (not very beautiful, yes) code that I do for fun. During
run it creates and destroys various objects, everything is as
usual, it does nothing strange, no manipulations with the GC,
except collect() called once or twice, and I also often call
destroy(). Also no multithreading, but Vulkan API is used and it
implicitly creates threads. On sucessful run code displays window
with two rotating pictures.
For small objects my code regularly and deterministically gets
into a situation when at some point the value of
core.internal.gc.impl.conservative.gc.List.pool pointer is
overwritten by garbage. Using gdb I tracked that after
appropriate List.pool is created and written, at some time this
piece of memory is overwritten by a newly allocated D object. As
result, garbage value of List.pool is used at next
gc.Gcx.smallAlloc() call and SIGSEGV occurs.
(For tracking I used gdb option "set scheduler-locking on" - it
seems that this is what makes List* address the same every time,
which makes debugging much easier.)
I tried to turn on --d-debug=INVARIANT --d-debug=SENTINEL
--d-debug=MEMSTOMP for druntime. All these options confirming the
problem. Sometimes issue shifted either to a newly added GC
invariant as assert error, assert(*sentinel_pre(p) ==
SENTINEL_PRE) error, or problem manifests itself not immediately
after launch, but after a few seconds of the application's
operation when allocating object. But it still repeats every time
- that is, this is not a heisenbug.
Perhaps all this is the result of an error somewhere else, which
results in this behavior. That is, if some my code (or third
party) corrupts something that affects to allocation? But it
seems that I do not do any hacks, any manipulations with
pointers, etc.
Everything is reproduced on DMD and LDC. I use LDC for debugging
because it is easy to switch between different druntimes in it.
I couldn't reduce code to highlight issue. So here is how to
reproduce:
$ git clone --branch=move_to_ldc2
https://github.com/denizzzka/pukan.git
(ensure you are on commit
f7e5293cdeb14da911bc337e281378b92ca39f25)
$ cd pukan #important!
$ dub run
For now I tested my code only on Linux, so it might not work in
Windows at all.
Issue is reproduceable on druntime supplied with:
DMD64 D Compiler v2.111.0
LDC 1.40.1
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