D game engine from scratch
Andi
cadetschimmel at gmail.com
Wed Apr 8 14:00:42 UTC 2026
On Monday, 6 April 2026 at 08:47:01 UTC, Kapendev wrote:
> On Saturday, 4 April 2026 at 20:14:23 UTC, Andi wrote:
>> hi everyone.
>>
>> im a big fan of D since uh, i guess it was around 2014 but i
>> never had the time to dig really deep into it. ~4 weeks ago i
>> started to write my game engine (not the first time haha) but
>> in D, and im so extremely amazed how frictionless this whole
>> process was so far. I dont understand why this language hasnt
>> more widespread adoption, its awesome <3
>>
>> greetings!
>>
>> ps.: 400 unit tests so far, i love this!
>> https://www.youtube.com/watch?v=unZW1Bqin5c
>
> Looks like a fun project.
> Great work!
it totally is! the only issue i have is with vscode + code-d. its
less usable than im used to from other IDEs/languages. do you
have a suggestions for me on how i could improve that situation
or is that just something i have to deal with (the D tax :P ) im
using github copilot for autocomplete and refactoring help, so it
hides some of the shortcomings.
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