Eko: New Programming language write entirely in D (Feedback welcome)
pouya1dev
poyaxc545 at gmail.com
Sat Aug 22 09:53:14 UTC 2026
On Saturday, 22 August 2026 at 09:18:36 UTC, user1234 wrote:
> On Saturday, 22 August 2026 at 08:38:39 UTC, pouya1dev wrote:
>> On Friday, 21 August 2026 at 20:44:37 UTC, user1234 wrote:
>>> On Friday, 21 August 2026 at 17:54:32 UTC, user1234 wrote:
>>>> On Friday, 21 August 2026 at 17:01:13 UTC, pouya1dev wrote:
>>>>> Thank you very much. I will definitely look into the
>>>>> examples you provided.
>>>>
>>>> I forgot to mention a few several ones. Notably styx-lang.
>>>> You also have two alternatives D front-ends written
>>>> themselves in D. You see it's a classic to write programming
>>>> languages. A bit like game engines.
>>>>
>>>> Recently we also had an annouce about someone using D to
>>>> write a scripting engine but it was AI slop (Kite), so the
>>>> topic was a bit delicate if you see what I mean.
>>>>
>>>> There is also one that was made for a game engine, I
>>>> remember a conversation with the author on IRC but I cant
>>>> find any official annouce RN.
>>>
>>> And of course "Beast". How I could forget this one. The
>>> author used to be a casual contact on IRC too. IIRC he finaly
>>> worked on a voxel engine because the thesis director was not
>>> found on prog-langs. Also after the preliminary work the
>>> student discovered that actually "code hatching" already
>>> existed.
>>>
>>> - https://github.com/beast-lang
>>> - https://excel.fit.vutbr.cz/submissions/2017/018/18.pdf
>>>
>>> Really there is a lot of PL made in D. More or less
>>> successful tho.
>>
>> I checked the link you gave
>> https://github.com/beast-lang/beast-dragon and it seems that
>> this language is no longer being updated. Because its last
>> commit was 8 years ago. Also, the developer himself said that
>> he has stopped developing the project. But I still think it is
>> a great resource to learn. I think it could become a
>> successful language. I was wondering if I could email him and
>> he would respond? If so, that would be great.
>
> That a meme "dont ask to ask, just ask". The author explicitly
> told me on IRC that his preliminary work can be used, i.e he
> switched to something else. The licence also gives you rights.
>
> Before using Beast as a base for something else, however, I
> would consider a bit how things are organized. If you look
> well, each node had its own source file, which is not something
> I liked. The big 5000 SLOCs source is not great either but
> actually, with the visitor pattern, that's often just N
> micro-programs, with N the number of nodes.
Also, having each node in its own file can be useful at first,
especially when you are trying to find where a bug is. But as the
project grows, maintaining and navigating all those small files
can become a nightmare.
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