Game idea: wibbly wobbly
monkyyy
crazymonkyyy at gmail.com
Tue Aug 25 18:26:06 UTC 2026
ai slop:
https://chat.qwen.ai/s/deploy/t_579c0a9f-8b2f-4a8b-86df-e62971710ec5
about a week ago I had a game idea; hill climbing newton
fractials(https://www.youtube.com/watch?v=LavXSS5Xtbg) with
prisms using crt and synth wave as an aesthetic; pretending that
the paths are lasers. In the middle of the night on 3 hours of
sleep and the vibe coding just worked as well as anyone shouldve
expected.
Ive been trying to find "2nd brain meme" software(like obsidian)
that I can try to organize my thoughts out to write a complex
spec. Theyre all shit and Ive given up, maybe ill go back to
mdbook?
original spec that generated the vibecoded demo:
https://gist.github.com/crazymonkyyy/02d4562c9af81a853349082b8ff46b3d
On reflection this spec is fine but for the style I want I think
I would need a custom font that works with the crt shader to live
trace the letters (ai slop:
https://chat.qwen.ai/s/deploy/t_c4283ea9-03bb-46bd-aa25-b8960d1e269d ) this would then be a minor ui toolkit.
Would anyone be willing to be a ~~adult in the room~~ project
manager for an ai-moderate project?
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