What do you think would be the key factors to drive mass adoption of D?
Serg Gini
kornburn at yandex.ru
Wed Jan 28 07:16:57 UTC 2026
On Wednesday, 28 January 2026 at 06:17:01 UTC, slimper wrote:
> What was written above is a consequence of why D didn't become
> popular 10-15 years ago.
>
> I agree with everything mentioned above. But it's strange that
> no one has mentioned what I consider to be the main problems
> behind D's lack of popularity. The half-baked implementation of
> the compiler and standard library. The indecisiveness in
> choosing concepts, APIs, and development direction.
>
> D is an excellent language, but it tries to be too many things
> at once. As a result, the already limited resources get spread
> even thinner, and quality suffers.
This was already mentioned million times yeah..
But I think there is a trick which could try to switch cons into
pros by shifting mindset paradigm..
what you wrote is relevant for real production/business usage,
while for hobby programming having many powerful and flexible
(even half-backed) options could be fine/fun..
And as AI is going to kill business coding in any case, D could
leverage on being fun and pleasant to use :)
How now people are going after work to painting classes or
playing their amateur music.. in future they could finish their
work (validating tons of AI-generated code in boring corporate
languages) and go to "D coding evening sessions" where they will
manually crafting things, fixing bugs in compiler and doing
similar things - what a joy :)
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